After hearing a lot about the online course “Cinematic Music: From Idea to Finished Recording” I finally decided to spend some money and attend it. And indeed I was not disappointed. The course contains so many information and is so hands-on, that it has the potential to bring my whole workflow up to a more professional level.

My very first achievement here is, that I restructured my FL Studio template. This was necessary anyway, since FL Studio evolved, and other composers seem to do this on a regular basis anyway – Tom Holkenborg for instance created 5 episodes on this on Youtube. In my case I split the “playground area”, that I had in my former template, into 8 track:

  • Melody
  • Countermelody
  • Harmony
  • Ostinato
  • Fillers
  • Rythm
  • Athmospheres
  • Sounddesign

The reason for this is my new workflow (which is my second big achievement):

  1. Scratch down the musical idea into the various playground tracks. Multiple instruments per track/pattern are allowed. Expression/Modwheel automation in this stage is not recommended. Quantization should be used, because during this stage rearranging might happen multiple times.
  2. (Optional) Use the “orchestration form” proposed in the Evenant course to plan the orchestration.
  3. Split the playground patterns into one pattern per channel. This will become handy in the next step.
  4. Clone the playground patterns in order to move it to their final (haha!) track. Use the auto renaming feature, and make instrument-specific modifications.

Here a little track I composed using this workflow (unmixed). Actually I do not like it very much, but it has been composed using my new template and the workflow I came up with. And it turns out to work.